@coolbean i think celeste isn't that bad because the environment is predictable, like in hollow knight the enemies have predictable moves but where they'll go is still variable so you still might get fucked by some bullshit. i think in celeste it's all accounted for and in my head if im not passing a level its because i'm not skilled enough.
@autumn the death counter is evil too, like way to rub it the fuck in especially in front of my friends that have beaten the game and are good at it because they will tell me how low theirs is
@coolbean i dont see it that way, i think it's a measure of progress for me because you can go back and see as you've gotten more skilled, the amount of deaths shows that you either got better, or stayed the same and the levels got harder. i think the only time i compared my deaths to anyone is to my cousin but he is fucking gifted at that game
@coolbean i think i just accept that i'm automatically less skilled than everyone and so i need to put in more time, and more deaths is just normal for me